 Friday, March 14, 2008
Hi. Welcome to the moment I've been waiting about three months for. Back in December, the READ staff was planning the issue that comes out today, "Crossing Boundaries." I've looked forward to it because it is all about girls being awesome. In making the issue, I got the chance to interview an awesome girl, author and filmmaker Marjane Satrapi. Satrapi's graphic novel, Persepolis was made into an international hit movie, and even got nominated for an Academy Award (YOU SHOULD CHECK THIS MOVIE OUT. IT'S RIDICULOUSLY GOOD!). A chapter of Persepolis is excerpted in this month's READ, and even a bit of my interview made it in. But for those of you, like me, who can't get enough of this wacky, verbose, and seriously talented Iranian lady, here is my full interview with her.
Interview with Marjane Satrapi on Persepolis, book and movie. Dec. 19, 2007

READ: The first book covers a lot of topics: war, childhood, east/west clash. Was there an objective, or a particular topic, that remained at the front of your mind throughout the entire process?
SATRAPI: Well all of those things. But I believe there is no culture clash between east and west. If people are educated, they have culture, and if they are open minded, no matter where they come from, then there is no clash. The clash comes from ignorance. Many people say that I made it clear in this book that it is very anti-theology. And I say, 'no, it is not anti-theology, it’s anti-repression.' That was how [this book] started. That was what I was most focused on, remembering. Remembering how it feels to when you are 6 yrs old, 10 years old going through that.
READ: It's apparent how much you prize your education. You've been quoted calling education the "key to emancipation."
SATRAPI: Absolutely. Education is everything. I really believe that it is a weapon of mass construction. If you want to build something it has to go through education. Education opens your mind. Education makes you understand that the other one is exactly like you.
READ: Being able to travel across cultures, and a knowledge of many languages must expand your ability to relate to others.
SATRAPI: Yes! You realize how similar we are.
READ: You often talk about our similarities. In the book, Iran is presented as a strict totalitarian state, whose laws only intensify as the book progresses. Freedom of speech, though, the dress, obviously the veil, everything is prohibited. But something that struck me was that the characters are such strong thinkers and individuals despite the rules.
SATRAPI: No matter what the government is, it doesn't stop people from thinking. Being in a free place doesn't necessarily make you free in your mind, either. Plus the fact that we knew we were living in a dictatorship opened our eyes even more.
READ: The scenes with your family and friends make the fundamentalist regime seem completely benign and ineffective.
SATRAPI: It makes us a schizophrenic people because we have to have behavior outside, but inside we are the same. And you have to find ways to transcend your situation. That's why I believe in human beings, because no matter what they do to us, I think, in your mind, if you are free, if you have a brain and you use it, than you cannot take any kind of [nonsense]. I consider everybody who is against repression my friends. No matter where they come from. They are my people; they are my nation. My nation is full of people who think clearly with the brain and with emotion.
READ: Our readers are American students in middle school. They are adolescents,and they, too, can relate to the themes in Persepolis.
SATRAPI: Of course. It gives me hope that no matter where we show this movie, India, France, America, in the same places where I laugh, they laugh. Laughter is really understanding the spirit of somebody. To see that something that made me laugh travels internationally and works on everybody, but this gives me hope. Maybe its possible to do something.
READ: Persepolis is ultimately about people, rather than types of people. It is not about men or women, this country or that country, fundamentalist democratic.
SATRAPI: Right. The nation of brains.
READ: When writing scenes, do you have a memory or an image in your mind?
SATRAPI: Well, it's not really a documentary about my life. It is based on my experiences, but it is not all true. For example, there is a scene in the book and the movie where extremists come and kill our neighbor. This thing happened, but not when I was 12. It happened when I was 18, and when I came back from Austria. But for narrative reasons, I wanted to my coming back from Austria to be the end of the war because I didn’t want to restart the war. In storytelling, it’s very important to know where to put the events. But when you work this way, even my own character becomes fictional to myself. Its from my own experiences and to convey my own feelings. The reality itself doesn’t interest me so much. The impression it has on the reader, the feeling, this is much more important.
READ: In terms of making the cartoon itself, what comes first, the pictures or the text?
SATRAPI: I have been thinking about that. I never think about it when I work, but now that I look back. It is like a baby growing up in a baby. It doesn't have first one eye, then one arm and the one leg, the other leg. All of them grow up at the same time. Once in a while I can start writing, but always have the drawing in mind, or I draw, but still I have the text in mind, but always it happens at the same time.
READ: We're excerpting the Kim Wilde scene from the book. I feel that this is such a relatable scene.
SATRAPI: Oh my poor parents! Putting themselves in danger for two stupid posters. They could have just told me [no], but they did understand how important it was to have these posters. Like all the other adolescents in the world, we loved pop music, but also, since our country was cut off from the rest of the world, this was a way to have the feeling that we were connected to the rest.
READ: Your character is so unassailable and outspoken and your parents truly foster that. Ultimately, they end up sending you to another country.
SATRAPI: Oh yes, they did so. My parents say that your kid doesn't belong to you, so if you love your kid, you let them go. That's what they did. They were very brave, I think.
|
|
 Wednesday, March 12, 2008
By Jessica Confer
Your smile is so sweet you put tons of smiles upon my face when i see your smile ,my eyes open so wide i know those smiles of yours will never tell a lie i know those smiles will always tell the truth When i see your smile i just go wild
Your smile just makes me happy and it will never fade away it'll never die your smiles will never get old i get excited when i see that smile they put me in a mood
Everytime i see your smile i just lighten up so bright and i just what to laugh they just brighten up my day your smile is just so beautiful and amazing to me
Your smile Your smile gets bigger everyday i hope your smile stays permanently just like how it is now i hope your smile never wears away your smile is so deep just like mine
|
|
 Monday, March 10, 2008
Ethics and factuality are the time-honored pillars of the autobiography and memoir genre. Yet in the past two years three identity scandals have rocked the book publishing world. These three authors have lost their credibility and made their publishers look lazy and unethical as well. James Frey, J.T. Leroy, and most recently Margaret Seltzer are the authors of books describing lives they never lead. Each of them published celebrated, successful books, all of which were marketed as autobiographical, or containing autobiographical content. The reading public was fascinated by the drama and resilience of individuals who lived extraordinarily difficult lives.
In 2003, James Frey became famous for publishing a memoir entitled A Million Little Pieces. The memoir detailed his tumultuous battle with addiction. In his memoir he recounts his drug and alcohol problems and his difficult journey toward rehabilitation. It was wildly successful. But in 2006, a public documents website called The Smoking Gun discovered that several of the events described in the book were largely embellished or made up entirely. One particular chapter describes a nasty run in with the law, which resulted in his spending 87 days in jail. In fact, The Smoking Gun found that he had only been in jail for a few hours, and that most of the incident was made up. His publishers, Doubleday and Anchor books, initially backed up the author, but eventually they were confronted with too much evidence that he was lying. Frey defended himself by saying that all memoirists embellish events for literary effects, but his readership felt unquestionably duped.
Another notorious literary hoax is that of JT Leroy. Leroy was a young male novelist whose persona and personal history deeply influenced his writing. His career began in 1996, when he was 16, and he became most famous for the 1999 novel The Heart Is Deceitful Above All Things. Leroy was known as an extremely talented youth who had lived a horrifying childhood, much of which was detailed in the novel. Leroy had made only a few public appearances, and when he did so disguised himself in a wig, hat, and sunglasses. He hid under tables at his own book signings due to shyness. After a series of questionable responses from Leroy during interviews, it was discovered in 2006 that JT Leroy was actually a pen name for a writer named Laura Albert. The character who had been interviewed for so many years was actually played by her friend, Savannah Knoop. Although Leroy never officially published a memoir, most readers believed his stories contained largely autobiographical content.
Most recently, Love and Consequences, a memoir of one woman's experiences growing up in gang-infested south central Los Angeles, has proven to be fiction. The author, Margaret Seltzer, who posed as an impoverished gang member, who had been moved from foster home to foster home, is actually from an intact family from an affluent part of LA. It is apparent that her publisher, Penguin Books, did insufficient fact checking on her sources. At the same time, she created several alibis suggesting that she was who she claimed to be. Seltzer’s true story is still unraveling, but what is clear is that her real identity is wholly unrelated to the person represented in her memoir.
"Reader beware" appears to be the growing trend in the memoir world. Writers strive to publish readable, thrilling books, and publishers seek to print the stories they know will sell. But is it at the cost of the reader's trust? In a world of Wikipedia and reality TV, the lines between fact and fiction blur together. We seek entertainment and we seek the truth. Now both are being marketed to us as a single product in an unprecented way, making our cultural intake into a chillingly realistic dream.
|
|
 Wednesday, March 05, 2008
Thank you to Bryana Ellery, who responded to the 1,000 Words feature in the January issue of Writing. Hope you enjoy reading her creative response to this very funny picture.
There was no evidence of me being there. Nothing but an empty clean chair, and a neat computer desk. I don't even know if anybody came looking for me. But I do know that I was lost in a game of a computer network and couldn't find my way out.
So this is the story about my journey through my own game. I could never imagine it more realistic than it was that day.
It was June 3, 2007 and I had been playing that game until almost 1:30 in the morning. I had about four cups of coffee to keep me awake. I was so desperate to beat that game. But by whatever time it was, something went completely wrong.
As hard as I tried to stop playing that game, and as hard as I tried to close my eyes to get detached from that game, it wouldn't let me go ahead. With my head was still turned toward the screen and eyes still wide open, I was sucked into the game, and literally shifted into another world.
When I landed flat, splat on my back on virtual grass, I heard a loud voice say "LEVEL 1."
At that moment, I knew I had to beat the game to get out. So I stood up, and looked around. But suddenly a bunch of monkeys started running toward me and I didn't know what to do. I ran as fast as I could until I saw something shiny in the distance. Once I picked it up, I realized it was a sword that I had to use to get the monkeys off my back.
After I fought the monkeys, my points started racking up. Then next to me a cool black convertible showed up. I thought back to when I was playing it in the real world, about how I beat the level. I finally knew what I had to do. So I drove to the top of the mountain to reach the exit door. It wasn't that easy though, even more monkeys latched onto the car and made it really hard to drive. I even almost fell off a cliff. I made it out okay, "It's only the first level, piece of cake," I told myself.
"Level 2," the deep voice said as I entered the next level. Standing up right in front of me was a huge, ugly, one-eyed Cyclops. Horrified, I ran and tried to hide. It almost got me, but I hit it with my sword. I hit it again knowing that every time I did, it lost a life. I finally killed the Cyclops, but then three more showed up and I almost passed out. Next thing I knew, I was flying through the air heading for a brick wall. It hurt like crazy, but luckily I had two lives left.
I found an energy coin that gave me strength to grow bigger. I grew as tall as the Cyclops. Then I beat them all. I jumped up and dpwn at the feeling of victory.
As I was heading to Level 3, I heard a horrible shrill noise. All of a sudden the game was over! Drifting back into reality, I woke up slowly. Slammed my alarm clock on the floor. Looked up at the computer with the bright green flashing words that said, "GAME OVER." I must have fallen asleep while playing the game. I can't believe I lost, and that it was only a dream that took me to such an adventurous place in my mind.
|
|
|
|
|